December 06, 2004


Formal Race Name/Plural: Skrel'eth/Skrel'eth
Nickname: Skrell


Height Range: 167cm to 198cm
Weight Range: 72kg to 135kg
Build: Muscular
Hair Colour Ranges: Very dark blues to pale, ash blues
Eye Colour Ranges: Blues and Greens
Skin Colour Ranges: Slate blue to pale blues

The general appearance of the Skrel'eth is one of extreme physical fitness. Their bodies are often exceptionally well muscled; while especially true of the men it is not always the case for the women. They stand tall, tallest of all races on average, though the difference is seldom great enough to cause a Skrel'eth discomfort among other races. Their skin carries a strong bluish undertone, rather than a yellowish one, this means that while a Skrel'eth can tan much like a Human, his skin always appears blue, be it pale or dark. The same blue colours the hair of a Skrel'eth, even facial hair, though among young males it is common to dye their hair, especially before battle, when many Skrel'eth will dye their hair stark, bright colours such as vivid reds or bone white. Tattoos are also very popular with both male and female Skrel'eth, often in highly visible places, such as across the face, or the back of the hands and arms.


Life Span: Child 1 - 5, Young Adult 6 - 9, Adult 10 - 49, Old age 50 - 60
Population prior cataclysm: 3,750,000 (22%)
Population post cataclysm: 11,500 (11%)
Average No# of Offspring per family: 4
Type of Culture: Warriors

The Skrel'eth hierarchy is clan based, rather than having one ruler or rulers who govern the whole race; the race is fragmented, with each Skrel'eth belonging to one of many Clans. Within a clan there is one ruler with the title of 'Warlord' who commands absolute respect and whose word is law. Each clan warlord is chosen out of the best warriors of the clan upon the death of the previous warlord, and while it is less common it isn't entirely uncommon for a female to win this position by proving her superiority in battle. Second in the social hierarchy are the Clan elders, these are Skrel'eth who have lived to their old age (around 45+) as this is quite uncommon for Skrel'eth, whose lives tend to be very energetic, but typically cut short in battle and they often serve as advisors to the Warlord. Next in the clan comes the Shaman, of which there is typically only one, though it isn't unknown for a clan to have more, but this is quite rare. Skrel'eth have exceptionally keen familial bonds, as well as a well-developed sense of honour, and any acts, honorable or dishonorable, are often carried over to the whole family; who either become highly respected, or shunned.


Full Bloods:
Human - Liked
Tir - Neutral
Tyen - Disliked

Depends on which culture they were brought up in. (i.e. half-bloods brought up by Humans are liked.)


Skrel'eth have developed slowly compared to other races, they do not adopt change easily due to the segmentation of the race into tribes. What changes do come tend to arrive after decades of discussion between the tribal warlords, sometimes these changes can even take centuries, the discussions spanning two or several generations of warlords. The history of the Skrel'eth is a bloody one, full of wars between tribes or between other races, such as with the Humans early in their history. War with the Humans eventually gave way to trade, and the founding of an alliance. This alliance spread out quickly after its creation, and soon the Skrel'eth found a new home on another continent, most of the tribes trickled slowly through the alliance to this new land, Urgat, which due to the harsh environment was left largely to the Skrel'eth. During this expansion, the alliance met with the Tyen empire, and a bitter war followed with painful defeats on both sides before the empire was finally dealt a crushing blow at the hands of Cymur, leading to their slow decline and an eventual peace after much of their empire had been conquered. Skrel'eth played several important roles in this war, and many attribute the eventual defeat as much to the unceasing lust for battle and superior tactics employed by Skrel'eth generals during this war as to the eventual intervention of Cymur. After the war, Skrel'eth retreated back into their home-land for the most part, and to their tribes, and life continued as it had for centuries, the tribes waged small wars between each other and forged new alliances, but as a whole the position of the Skrel'eth within the alliance was sound, and trade with the Humans, and those Tir who had won their freedom from the Tyen empire, continued to benefit all involved.

When the cataclysm occurred, their stubbornness in refusing to retreat from battle until it was painfully obvious that the Darkness was a force that could not be combated through traditional means, meant that many lost their lives, perhaps needlessly. And once the decision to retreat south finally came, the population had already been decimated, however the strong bonds between Urgat and Viroth meant that there was no question about opening the northern borders and quickly dispatching aid to the arriving caravans of Skrel'eth. This perhaps is one of the main reasons so many Skrel'eth refugees actually made it to Telantha, and survived the early months of the cataclysm. Currently, Skrel'eth make up the second largest portion of all known survivors of the cataclysm, second only to Humans.